Jel’s+Fedit+and+Airgrid

=**Mr Jelly Fedit and Airgrid**=

//Submitted by RAF_Dumoulin// This program lets you edit a selected “*.flt” file. The opening dialog box- a “*.flt” file needs to be opened for editing- I will choose the 190a.flt file The working page with the loaded data for the 190a: The first item is the number of engines- currently “1” This value appears in the white text box (for editing) and the grey label alongside it. The grey label shows you the current value that you are editing, in case you forget what it was. Scrolling down to gun 1 muzzle velocity (2477): Here I have changed it to 2588, but I have not yet hit “Enter” Then after I hit “Enter”, and click “Gun 1 muzzle vel” again the new value (2588) is now showing in both the white and grey boxes. The file has been binary edited, and this is now for a 190a with a gun1 muzzle velocity of 2588. As it has been edited on the fly (when you hit “Enter”), there is no need for a “Save” button The “Load flt” button allows you to load another flt file, or to re-load this one. The ‘store/paste’ buttons allow a block of data to be taken from one section and pasted elsewhere. Just follow the instructions in the panel.
 * Using Jel’s Fedit and Airgrid**
 * Running JelsFEdit**

This program is used to edit a “planes.dat” file Here I have hit the Gungroup 1 radio button. The current settings are shown, and can be edited. The “2” in the textbox at the bottom of the Gungroup panel indicates that this plane has two gungroups (1 and 2) of the six that are available in EAW. Note that the “Gun Type” value of “4” in the editable text box is one of the four EAW standard values. “2” corresponds to 30 cal/7.9 mm machine guns “4” shown here is the 50 cal/13 mm machine gun “12” is for 20 mm cannon “24” is for 30 mm cannon. If you change the “4” to a “5” it gives a 50 cal machine gun with more hitting power. However, as 5 is not one of the four standard values if you make this change the “50 CAL MACHINEGUNS” text will not be displayed in the game when you press “S” to scroll through the gun groups. The eaw.exe only responds to the four standard values for text display purposes. If the value is non-standard, then the lowest power alternative is displayed- such as “30 CAL MACHINEGUNS”. You really have a high powered 50 Cal, but EAW will not display it as text. Hitting the “Save planes.dat” button does exactly that! The “Save Script” button should not be used. It runs routines which the OAW team, especially “Knegel”, use to produce the scripts which are used in “P-“ folders by OAW, and can be loaded from the OAW site to work with specific “rp” flight file sets.
 * Running Airgrid (NewAirgridV3.exe)**

Jel