eaw+faqs

==

=EAW FAQ.=


 * This section contains answers to questions and assorted tips useful in EAW.**

//What Is EAW? (European Air War)//
The basics of the game. http://en.wikipedia.org/wiki/European_Air_War#Aircraft

//What is the best graphic solution for EAW?//
(from Sydbod of the EAW Code Committee): IMPORTANT Anybody who is not using the Zeckensack Glidewrapper is missing one of, if not __the__ most important additions that EAW has ever had.

We all would like to play EAW in 1600x1200 screen resolution if we have a good monitor display. The problem at this higher resolution is that the text writing that appears on the bottom of the playing screen or the HUD display is so very very small it is almost unreadable. With Glidewrapper we have the capability of running the game in 800x600 screen resolution so we get the nice readable text and icons on the playing screen, while at the same time the wrapper gives double resolution (ie: 1600x1200). In simple language we can run in very high resolution and still have readable text. Also the Glidewrapper reintroduces the fog that the ATI card does not normally produce-- nor does Nvidia cards when running Vista, the new Windows operating system. Should you like the 2D cockpit at F-1 key(crisp sharp cockpit with bullet holes if damaged, etc.) rather than the 3D cockpits at F-8 key-- then with the Glidewrapper you can run the game in its native 640x480 resolution to get the 2D cockpits. And still have an actual 1280x960 mode for much better image quality. This is the mode of choice for people who are using LCD screens as most of them have a native resolution somewhere around 1280x1024. ........JUST REMEMBER TO SELECT GLIDE RATHER THAN D3D FOR THE VIDEO MODE IN CONFIGURE GAME...... (For more information on this subject and other video card problems, see **EAW/OAW GUIDES** by backing up one screen to HOME page.)

**//What is the Latest Game Patch?//**
1.28 released in July, 2008. Go back to main Home Page and check the download information. Makes many changes while keeping compatibility with old mods and game versions.

//What is the EAW 1.26E patch?//
This is an earlier patch with fewer changes than 1.28 makes. Replaces the original 1.2 patch to upgrade the game. Get it here: http://www.raf-roy.com/share/sydbod/EAW1_26Epatch.zip

Released in December of 2005 by Sydbod and the recently formed EAW Code Committee. This includes long-lasting fires and smoke from ground targets and crashes. High-altitude vapor trails or "contrails" are lengthened four times for more realistic look. Other changes are made to make EAW more realistic and easier to use.

To Install: 1) Do a clean install of EAW from the CD but do NOT run the game yet. 2) Install the EAW1.26E patch OR the new 1.28 patch. 3) Now run the game (a mission) as well as set up your joystick and game settings. 4) At this point you are ready to install OAWunified if you like. OAW is the best new game manager for switching campaigns, aircraft, terrain, joining online play, etc. (please do NOT copy EAW from a working folder, as important registry entries that are required will be missing. Copying EAW is a common practice, but not useful here.)

How can I get the most from EAW with the new patch?
First, I would recommend that you do some historical reading on the air campaign in WW2. This will give you perspective on the war and the campaigns in EAW. Those are based on real WWII events. Then........ Install the game. Copy all the files to a new directory (doing this will avoid some install problems with the Infogrames version that sometimes happens on some machines) Get the **EAW 1.28 Patch and run it in your new directory.** See home page here for the link. Or, get the older **EAW 1.26E Patch** that Sydbod and the EAW "Souce Code" group developed in December, 2005. Get it Here: http://www.raf-roy.com/share/sydbod/EAW1_26Epatch.zip

EAW 1.26E replaces the standard patch, EAW 1.2 from Microprose, and does the same thing--and more. The original 1.2 patch can be found on your CD, at Sandbagger's "Tally Ho", and at CombatSim.com. "Google it" to search for sites.

The EAW1.28 patch and 1.26E patch has many interesting features which add greatly to the game. My favorite item is the "extra squads" line that you can add to the EAW.ini file. This can put hundreds of aircraft in the air. Then, if you need more, check out the various aircraft skins available at many websites and at Sandbagger's "Tally Ho", the main EAW library.

Start your search for new aircraft and "skins" (skins are aircraft repaints in squadron colors, special ace planes, etc.) at Sandbagger's "Tally Ho" or in many EAW web sites, such as my Paint Shop. There are some truly magnificent works out there. Some old plane managers are the home grown add-on "Enemy Coast Ahead", and its companion, ECA Control Panel, available at the official Enemy Coast Ahead Online website, hosted by Hakan Langebro and Charles. These give you the option to use so many variant aircraft. No other flight sim comes close to EAW in the variety of aircraft. You can also download a variety of add-ons from "Tally-Ho", "CombatSim.com" and EAW downloads from many websites. "Google" (or use another search engine) for Euro Air War or just EAW.

//What is the EAW.ini file that I hear so much about?//
EAW.ini is the user's control file. When you run "Configure Game" in EAW, it changes this .ini file. This file is found in your main EAW directory, usually right next to eaw.exe.

"Configure Game" sets it up when you play. But the .ini file has far more game controls than are listed in Configure Game. The //EAW.ini// file is very extensive, and has many items that can be adjusted. EAW Control 2000 is a utility that also has many game options. If you use that program it will open the ini file for you.

Eaw.ini is really a text file, and will open with a double-click when you find it. Worth looking at. And it can be changed. Go to the bottom of this FAQ page for more detail on editing your EAW.ini file.

How do I take screen shots?
Go to your EAW.ini file, click twice to open it, and scroll down towards the bottom section titled "remappable keys". Near the bottom of that section is a line: Type in CAPITAL lettters the name of a key that you want to use to take screen shots. . I use the **INSERT** key, because it is out of the way on the keyboard, easy to find for this unskilled typist, and is not used by any other .ini listing. This is what my screenshot line looks like : The screen shots are saved in ".bmp" format and found in the main EAW directory. The next step is the fun part; play EAW and try taking some screenshots. If you take a short series of screenshots, you may notice a slight loss of framerate, or hesitation" in the game. This is just the screenshot being placed in the EAW directory.

The last step is to find your screenshot. They are in the main game directory as **SCRN001.bmp, SCRN002.bmp,** and so on. You can find them in Windows Explorer. ( Programs > Windows Explorer ). Look in your EAW directory. Scroll down the right side, and look for any item called "**scrn00******.bmp**", where the "" stars are replaced by numbers, such as SCRN0001.bmp. Double click any **scrn****.bmp** file to open it in your graphics program.

I want to play EAW against other people. Where do I go to do this?
The place to go for this is the [|**EAW Launchpad**]. You will need to register with a user name and password, and you will get an acceptance email back. Many people from the EAW Forum use their same online names. Unfortunately in the past few years, other places such as Kali and GameSpy have disappeared.

The Launchpad crew and VonBeerhofen, Launchpad "janitor" now have a new online "radio" system to use earphones and mikes. The group there is very helpful to NewB's, so don't be shy about questions.

When playing at the Launchpad, someone will host a game. They will send you an Internet Provider (IP) address to put into your Multiplayer form under EAW. This will connect you back to start a game.
 * It is important to note that all players must be using the same aircraft flight model and performance data, otherwise EAW will detect the difference, and will not launch the multiplayer session.**
 * //OAW Unified//** is the current program of choice for keeping things on a level playing field. This can be found (courtesy of Jelly, Knegel, RAF_Roy, Dumoulin and many others) [|HERE] as a self installing program.

Another option is to host a direct TCP/IP connection yourself. To do this, you will need to know your current IP address. This can be found at the EAW Launchpad, where you can also chat with other pilots and start games. It pops up when you open up "War Room". You can also log onto your internet provider, go to your Start Menu, then Run, then type in WINIPCFG and click OK. This will open a small dialog box which will display various parameters about your current internet connection, including your IP address. The game host must provide his address to all other players. This can be done via email, or using an instant message utility like ICQ. Or at the Launchpad, of course.

Then, go into EAW, then Multiplayer, then choose the second of the four options, Internet TCP/IP connection for DirectPlay. A new dialog box will appear; enter the IP address obtained from WINIPCFG. Click OK, and the game will display a list of available games, and players present.

On a related note, you should be concerned in general with Internet security issues with your computer. For starters, go to Steve Gibson's website, grc.com. You will find a lot of interesting things there, including a very effective utility called OPTOUT. This utility scans your system for known spyware programs. Another interesting item to use is the Shields Up! - Port Probe, also at GRC. This will run a scan and search for various security holes that may exist on your system.

Many of these issues were discussed in-depth at the Combatsim EAW forum in April of 2000; PcMagazine finally published a security article in their July 2000 issue. Microsoft also has a tech article concerning a piece of spyware and a program called PKZip.

If you have a topic that you would like addressed or answered, try the [|SimHQ forums]

How can I win Medals in EAW?
In EAW, the reward for a job well done is a Medal. To earn a medal, you must reach certain goals. For the Allies, you must achieve the mission goal, and accumulate sufficient points for a particular medal. For the Germans, medals are based on kill total. Each side has certain basic parameters which must be met. They are:


 * you must fly with "unlimited ammo" off.
 * you must fly with "invulnerable" off. You change these items in EAW by clicking on the "Configure Game" tab in the opening screen of EAW. From there, click on "Difficulty", and check the various parameters listed. Click on "Combat", and set the various parameters.
 * You will earn more points for a given mission if you fly with the various settings turned on their hardest values. Try flying with all the values in the flight section at "realistic" or "on".
 * Next, you must accomplish the mission goal without excessive squadron losses. If you are on a bomber escort mission, most of the bombers must make it to their target. Your personal kills are secondary to the bombers success in this case.
 * On a fighter sweep, the juicy ground targets will have to wait until the enemy breaks off and heads for home.

How can I easily use and keep track of all the different aircraft skins I have downloaded?

 * The best solution is to use OAW and OAWunified. See HERE and HERE for an overview.**

Open your new "mod" in your Zip program, click "extract" and browse to your EAW folder. Create a new directory to put your new aircraft or "mods" in it. This will be convenient for adding mods into OAW as well as EAW. Do not download directly into your EAW game folder, since you may want to try many different mods and don't want to mix them up. OAW was designed to load and unload skins and mods of your choice.


 * Removing Skins and Mods:**

OAW automatically removes all skins and mods on "Reset Completely". It does not destroy them. They are held for future use in the OAW folder that you add them into. You can delete them there. To remove them from your standard EAW game folder without OAW, look for your mod's aircraft type, such as "PtyphF.3dz" or PtyphF.tpc" and remove ALL "Ptyph..." entries. This goes for each plane type, such as Pp51d.... or Pspit....and so on. There are 31 different types.

These aircraft entries are called "slots". They replace the standard aircraft "slots" with your particular aircraft. When you remove your aircraft, the game reverts back to its stored aircraft "slot" files. These are stored in what are called CDF files (Compressed Data Files). The same is true of all types of "mods", such as skies, terrains, ground objects, campaigns, and so on. Remove them, and the game reverts to standard CDF files. This can lead to some puzzles. If you wonder why German aircraft appear in a Japanese scenario you are running, the answer probably is that the game had a problem with your added-in files and reverted back to its basic aircraft. Look carefully at the list of files when you download new aircraft and unzip other "mod" files. All have to be accounted for when installing and removing, not just the "Ptyph...., Pp51... ", etc. files. These may be flight models for special performance and so on.


 * Managing Skins:**


 * OAW or OAWunified** provides the best way to manage the vast number of skins and mods available for EAW. It "knows" the proper slot names and allows you to choose only one aircraft per slot. It also uses the special extra files, such as cockpit data, flight models, and keeps track of them.

A note about file names in EAW: While there are many different skins for any given aircraft, there is only one standard file name for that plane "slot", such as the "Ptyph..." (the Typhoon). Even if you fly a Japanese Zero, it may have to be named for that slot. If you move a new skin file into the EAW folder that already has a file with that Ptyph.... name, a prompt will appear asking if you wish to overwrite the existing file. If you click yes, then the old file will be overwritten. You will lose that aircraft mod, unless you have saved it elsewhere.


 * A comment about Zip and .rar files**: Many Zip programs are available, both via the internet, and many computer magazines come with CD's that have various utility programs. Check RAF_Dumolin's "shopping mall" for some good zip/unzip programs or use the "search" function at the EAW forum at SimHQ.com

With my Voodoo video card, some skins that I use look normal, some have neon or pastel colors
The range of colors used to make the EAW aircraft skins are in a set called an Indexed Pallette. EAW can be played under two different color controls. One is D3D from Microsoft, and the other is Glide from 3DFX. Under D3D, you can add colors to the stock color pallette, and D3D will display them properly. Under GLIDE if you add colors to the stock pallette, they will not display correctly. You will end up with very oddly colored aircraft.


 * Remedy:** If you have a Voodoo video card, then you must use skins designed to work within the Glide parameters, ie: they cannot have an altered color pallette. If you want to use altered color pallettes, then use a TNT or other video card. See my Paint Shop page for more information, or ask RAF_Dumoulin, Von Beerhofen, or others at SimHQ forums.

I would like to see more planes in the air at one time
If fifty to seventy planes in the air is not enough for you, you can easily add more by EAW Control 2000 or the EAW. ini file. First, you must have EAW 1.2 or EAW 1.26e installed ( see above ). Then go to your EAW.ini file, scroll down to the section titled [EAW] Place your cursor at the end of the last line in that section and hit "enter". This will create a space for a new line.

Type in, where "N" is a number from one to five. The higher the value, the more planes that will be in the air. This can unbalance a dynamic campaign on higher value settings. Then click on File > Save, then exit the EAW.ini file. If you want to experience some real madness and desperation, set the value to 5, then start a single mission in the Battle of Britain and fly a Spitfire on a bomber intercept, complete with fighter escort.

How do I change screen resolution?
The easiest way is to use a utility called **EAW Control 2000** available at Sandbagger's Tally-Ho. This utility also does many other useful things for you, including changing the HUD (Heads-Up Display) colors, adding extra squads, and starting the game.

Without EAW Control 2000, go into your EAW.ini file. (Click on it, and it opens as a text file). At the bottom of the [Graphics] section are two lines, width and height, followed by a number. Enter your desired vertical and horizontal resolution numbers, for instance, for 800x600 resolution, you would enter width=800 and height=600. The stock setting is width=640 and height=480. The **New 1.26E patch** stock setting is 800x600.

A single 12MB Voodoo2 card will handle 800 x 600, Voodoo3 cards or Voodoo2 in SLI mode can handle much higher resolutions. TNT and TNT2 video cards can also handle very high resolutions. Make sure you get the latest Detonator drivers from N-Vidia for your TNT cards. You may be limited by your monitor's ability to display a very high resolution. Check with your video cards documentation as to what resolutions your card can handle. While you may be able to run extremely high resolutions, you may not like the way they appear on your monitor, and your CPU may have a hard keeping up with the demand of high resolutions. After you have made your changes to width and height, save the changes to the EAW.ini file, close it and start the game. When the game loads, you will no longer see the "FuelGauge" start up screen.

Also, the fixed cockpit will no longer be available; you will be flying in virtual cockpit mode. This is the price for high resolution. I currently run EAW with a Voodoo3-2000 AGP card, at 1280 x 1024 resolution. Be aware that screenshot size increases dramatically with higher resolutions; 1280x1024 yields a 3.8MB bitmap screenshot! 800x600 seems to yeild the "widest" field of view.
 * Note:** NVidia card users should NOT use new graphics card driver numbers above 66.3 . Download the earlier drivers from NVidia or elsewhere and install them.

What are all the skin files? What is each one for?
Each aircraft file begins with the aircraft type; ie: Pp51dtex.tpc is the main exterior file for the P51D. The extension for all skin files is .tpc. This is the graphics "skin" for each aircraft. Each skin file has a specific task. The primary aircraft skin files are the tex.tpc and tes.tpc. These files display the exterior view of all aircraft. The tra.tpc file is a transparency overlay, which allows things like glass, moving propellors, and aircraft markings to be displayed on an aircraft.

For the B17 and B24, the *n.tpc is the file which contains the nose art. The *v.tpc file contains the virtual cockpit view, and gives you the wing view of the plane in which you are flying. The *vtr.tpc file is the virtual cockpit transparency file. The *x.tpc file are the gauges for a virtual cockpit. A couple of aircraft have additional virtual cockpit files; the Me262 and P38 have *y.tpc and *ytr.tpc files. These are used because of the complexity displaying multi-engine models. You should use all files included in a given set of skins.

The aircraft in EAW suddenly handle strangely. Is my joystick broken?
EAW Control 2000 has a setting for joystick. Use it. Also check your joystick settings in Start/Control Panel/Game Controllers. EAW will use ONLY the first joystick entry. Calibrate it. Most likely, the fault lies in a line in the EAW.INI file. In the [Controls] section, there is a line; Windows Joystick=0 or Joystick=1. If you have the number zero ( 0 ) there, change it to one ( 1 ). It should handle much better. Most joystick problems in EAW are because of a zero on this line. Save the change to the EAW.INI file and exit. Give it a try. If the problem persists, try uninstalling and re-installing your joystick, according to the manufacturers directions. If you still have problems, contact the manufacturer of your joystick, or try posting a question on the [|SimHQ.com EAW Forum]. Help is always available on the EAW forum there.

How can I determine the video frame rate I am getting from my system?
The 1.28 Patch has a frame rate counter built in. Turned on and off with CTRL-G You can get an overlay frame rate counter from Fraps.com. Currently, this counter only works in D3D mode, but at least you will be able to get some idea of your systems performance. Follow the instructions on the site regarding the use of the Fraps counter. Frame rate will naturally decrease when you are viewing a complex scene, like a sky full of damaged bombers with smoking engines.

I accidentaly bumped a key on the keyboard and now EAW is locked up tighter than Fort Knox!?
You probably hit the Windows key on the keyboard. You will have to hit ctrl-alt-del in order to get out of this one. You can do something about it, however. You can be more careful or, you can use this cool little program from Brad Jackson, his WinKeyKiller 1.6. Download it here: http://files.ut2003hq.com/WinKeySetup.zip

**The EAW.ini file. A powerful control file**
Once the game runs, it will create a control file for all your settings. (Those controls made in "Configure Game"). This is the __eaw.ini__ file. You can open it by double-clicking on it. An example EAW.INI file is shown below here. The game should create one very much like it. You can use this example for your own changes that "Configure Game" won't make. You can use this example to make a whole new eaw.ini text file if you need to. Name the new text file EAW.ini (or eaw.ini) **Then copy the information below** and put it in that text file. CTRL-C to copy and CTRL-V to paste it in. You can change all settings in this ini file -- most will change automatically just by using "Configure Game" when you play. Some commands have to be changed by typing them into the eaw.ini or copying these. You can't do this from "Configure Game".

INSERT key is used in the list below for __**screenshots**__. A command with Zero after it ( **LimitedAmmo=0** ) means it is turned off and not used. Notice it is turned off here---so you can shoot to your heart's content. A command with a One after it ( like **Shadow=1 or RealisticGunnery=1** ) means it is turned on and used. __Notice that ( **Windows Joystick=1** ) is turned on here__. If your joystick isn't working, check this is =1 in your eaw.ini file. ( **ExtraSquads=1** ) means lots more planes in the air for dogfights and bombing runs. Easier flying-- ( like **JoystickDeadZone=8** ) control choices in the game itself. You will find changing this JoystickDeadZone number will affect your plane's behavior a lot. Try JoystickDeadZone=3 or maybe =5 to cut some of that engine torque. If you like, you can change to a larger screen resolution in the eaw.ini- (-though EAW Control 2000 is easier.) Make sure you have a working game. An example for this is --- [GRAPHICS] Width=1280 Height=960..

Here is the full list you can copy (or make changes on)

Width=800 Height=600 TestDrawPrimitive=0 DisplayDevice=2 PlaneDetail=2 TerrainDetail=2 CloudDetail=2 EffectsDetail=2 HorizonDistance=2 Shadow=1 ExternalStores=1 LensFlare=1 LightSourcing=1 VirtualCockpitGauge=1 CockpitShake=0 VirtualCockpitProp=1 3dCityTargets=2 Gamma Value=128
 * [GRAPHICS]

[EAW] ExtraSquads=3** PlayerPlane=12 PlayerNation=1 LastCampaign=2 PlayerPilotName=XPilot PlayerRank=5 GameName=XPilot Game WingmanChar=87 LeaderChar=76
 * PlayIntro=1

[DIFFICULTY] SkillLevel=2 FlightModel=1 Landing=1 Stalls=1 Torque=1 Overheat=1 Blackout=1 StructrualLimit=1 Wind=1 RealisticGunnery=1 LimitedAmmo=0 MidAirCollision=1 PlayerDamage=1 DisplayUnit=1 DisplayHUD=1 IndicatedAirSpeed=0 PressureAltitude=0

[DISPLAY] HudColor_Red_R=255 HudColor_Red_G=255 HudColor_Red_B=0 HudColor_Blue_R=0 HudColor_Blue_G=0 HudColor_Blue_B=250 HudColor_Green_R=12 HudColor_Green_G=250 HudColor_Green_B=173 HudColor_Yellow_R=255 HudColor_Yellow_G=255 HudColor_Yellow_B=0 HudColor_LtBlue_R=0 HudColor_LtBlue_G=250 HudColor_LtBlue_B=250 HudColor_Violet_R=128 HudColor_Violet_G=0 HudColor_Violet_B=250 HudColor_Orange_R=250 HudColor_Orange_G=128 HudColor_Orange_B=0 HudColor_Pink_R=250 HudColor_Pink_G=0 HudColor_Pink_B=250 HudColor_White_R=250 HudColor_White_G=250 HudColor_White_B=250 HudColor_DkGray_R=55 HudColor_DkGray_G=55 HudColor_DkGray_B=55 DisplayInfoSetting=239

[SOUND] SoundQuality=1 SoundChannel=16 SoundDist=2 SoundVolume=61440 EngineVolume=57535 ExternalVolume=57344 MusicVolume=61440 SpeechVolume=61440 ReverseStereo=0 Subtitles=0

[CONTROLS] Force Feedback=0 Force Feedback Gain=0 Flight Sensitivity=0.750000 Camera Sensitivity=4.000000 Swap Mouse X=0 Swap Mouse Y=0 Windows Joystick=1 JoystickDeadZone=8

[CAMPAIGN] CampaignDifficulty=2 CampaignLength=1 CampaignLimitAicraft=1 CampaignLimitSupply=1

[Media] Video Playback=1

[NETOPTION] StartOnGround=0 NoAI=1 AllowRespawn=0 AI_PlaneUpdateRate=140 PlayerPlaneUpdateRate=14 ClockSyncRate=70 Year=0 SkillLevel=2 MissionType=5 BattleSize=0 TimeOfDay=1

[Miscellaneous] Debug Flags=0 Debug Path=. [Remappable Keys] FLIGHT CONTROL=Joystick CAMERA CONTROL=Mouse RUDDER CONTROL=Rudder THROTTLE CONTROL=Throttle FRONT VIEW=F1 RIGHT FRONT VIEW=F2 RIGHT VIEW=F3 RIGHT REAR VIEW=F4 LEFT FRONT VIEW=F7 LEFT VIEW=F6 LEFT REAR VIEW=F5 UP FRONT VIEW=SHIFT F1 UP RIGHT FRONT VIEW=SHIFT F2 UP RIGHT VIEW=SHIFT F3 UP RIGHT REAR VIEW=SHIFT F4 UP LEFT FRONT VIEW=SHIFT F7 UP LEFT VIEW=SHIFT F6 UP LEFT REAR VIEW=SHIFT F5 INSTRUMENT VIEW=CTRL F1 INSTRUMENT LABEL=ALT F1 SNAPVIEW FRONT=NUMPAD8 SNAPVIEW RIGHT FRONT=NUMPAD9 SNAPVIEW RIGHT=NUMPAD6 SNAPVIEW RIGHT REAR=NUMPAD3 SNAPVIEW LEFT FRONT=NUMPAD7 SNAPVIEW LEFT=NUMPAD4 SNAPVIEW LEFT REAR=NUMPAD1 SNAPVIEW UP=NUMPAD5 SNAPVIEW REAR=NUMPAD2 SNAPVIEW INSTRUMENT=NUMPAD0 VIRTUAL COCKPIT VIEW=F8 PADLOCK CURRENT TARGET=MULTIPLY PADLOCK CLOSEST TO CENTER=DIVIDE COCKPIT ON/OFF=DECIMAL CHASE VIEW=SHIFT F8 FLY-BY VIEW=CTRL F8 TRACK VIEW - NEXT PLANE=F9 TRACK VIEW - PREVIOUS PLANE=SHIFT F9 TARGET VIEW=F10 PLAYER-TO-TARGET VIEW=SHIFT F10 TARGET-TO-PLAYER VIEW=CTRL F10 BOMB VIEW=F11 PLAYER-TO-BOMB VIEW=SHIFT F11 BOMB-TO-PLAYER VIEW=CTRL F11 ACTION VIEW=F12 DOGFIGHT VIEW=SHIFT F12 FREE CAMERA VIEW=CTRL F12 ZOOM BUTTON=Mouse_Btn_1 ZOOM IN=ADD ZOOM OUT=SUBTRACT PAN CAMERA UP=U PAN CAMERA DOWN=N PAN CAMERA RIGHT=J PAN CAMERA LEFT=H CAMERA RESET=Mouse_Btn_2 STICK BACK=DOWN STICK FORWARD=UP STICK RIGHT=RIGHT STICK LEFT=LEFT RUDDER RIGHT=COMMA RUDDER LEFT=SLASH RUDDER CENTER=PERIOD RUDDER FULL RIGHT=SHIFT COMMA RUDDER FULL LEFT=SHIFT SLASH START ENGINE 1=CTRL LEFT START ENGINE 2=CTRL RIGHT THROTTLE UP=EQUALS THROTTLE DOWN=MINUS THROTTLE 0=SHIFT MINUS THROTTLE 10%=1 THROTTLE 20%=2 THROTTLE 30%=3 THROTTLE 40%=4 THROTTLE 50%=5 THROTTLE 60%=6 THROTTLE 70%=7 THROTTLE 80%=8 THROTTLE 90%=9 THROTTLE 100%=SHIFT EQUALS THROTTLE ENGINE 1 UP=LBRACKET THROTTLE ENGINE 2 UP=RBRACKET THROTTLE ENGINE 1 DOWN=SEMICOLON THROTTLE ENGINE 2 DOWN=APOSTROPHE FLAPS UP=SHIFT F FLAPS DOWN=F WHEEL BRAKES ON/OFF=B LANDING GEARS UP/DOWN=G COCKPIT LAMP ON/OFF=L FIRE SELECTED GUNS=Joystick_Btn_1 SELECT NEXT GUNS=S SELECT PREVIOUS GUNS=SHIFT S SELECT ALL GUNS=Z SELECT MACHINEGUNS=X SELECT CANNONS=C DISPLAY SELECTED GUNS=CTRL S FIRE SELECTED WEAPONS=Joystick_Btn_2 SELECT BOMBS=W SELECT ROCKETS=R RELEASE DROP TANKS=SHIFT D TARGET NEXT ENEMY=Joystick_Btn_3 TARGET PREVIOUS ENEMY=SHIFT T TARGET CLOSEST ENEMY=Joystick_Btn_2 TARGET NEXT FRIENDLY=Y TARGET PREVIOUS FRIENDLY=SHIFT Y TARGET CLOSEST FRIENDLY=CTRL Y TARGET NEXT GROUND=ALT B TARGET PREVIOUS GROUND=SHIFT E TARGET BEST GROUND=CTRL E TARGET CLOSEST RUNWAY=SHIFT R DESELECT TARGET=BACK FLIGHT INFO DISPLAY ON/OFF=ALT F TARGET INFO DISPLAY ON/OFF=ALT T TARGET DIRECTOR DISPLAY ON/OFF=ALT D TARGET BOX DISPLAY ON/OFF=ALT O TARGET ID DISPLAY ON/OFF=ALT I TARGET RANGE DISPLAY ON/OFF=ALT R RADIO MODE=TAB CHAT MODE=GRAVE PILOT MAP=ALT M AUTOPILOT ON/OFF=A WING LEVELER ON/OFF=SHIFT A NEXT WAYPOINT=P PREV WAYPOINT=SHIFT P ACCELERATE TIME=PAGE_UP NORMAL TIME=PAGE_DOWN SKIP TO NEXT ENCOUNTER=ALT N JUMP TO NEXT PLANE=ALT J BAIL OUT=ALT B PAUSE GAME=ALT P SOUND ON/OFF=ALT S QUIT GAME=ESCAPE ScreenCapture=INSERT**

end of copy section

but be sure to visit Brad's site for a huge listing of Windows utility applications.